This is an experimental project I made in Cinema 4D. I was going for an abstract style, so I used dynamics and simulations, as well as volumetric lighting to art direct it accordingly. One of the challenges here was making sure the cubes that would eventually turn into a futuristic metal Rubik's Cube, were animated properly. To achieve the cubes "rolling" on the ground, I ended up using C4D's Bullet Tags to simulate the physics. After playing around with some settings, this is what I came up with!

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